Maarten Honing

Treats life like a game, because it is.

Design should reward curiosity. The best interfaces are the ones you want to keep exploring.
Maarten Honing

01ABOUT

What Maarten brings

Maarten approaches every brief like a level to crack. He's designed interactive concepts for cultural institutions, gamified learning tools, and digital experiences where the interface itself becomes the story. If you give him a constraint, he'll find the play inside it.

02RECENT WORK

A recent project from Maarten's own portfolio.

Game of Go installation for Nike

Game of Go (Nike)

An experiential running installation for Nike — Maarten studied runner behaviour in public spaces and shaped the game mechanics and interactions.

See on maartenhonig.com